Nintendo NES Light Gun specification users reports and reviews |
Date | Content Revision |
User opinion | Comment | Approved by moderator? |
---|---|---|---|---|
INCORRECT | APPROVED | |||
INCORRECT | This mat be right for a clone, but the nintendo controller plug has only 7 pins, and are arranged very differently than a 25 pin serial port. | APPROVED | ||
INCORRECT | there is no 25 pin connector on an NES light gun! | APPROVED | ||
CORRECT | This is correct. On the actual Light Gun connector, power is indeed pin 7, but when converting to a DB-25 connector, you must put the pwr line on pin 25. | APPROVED | ||
CORRECT | APPROVED | |||
2009-08-01 12:45:30 | rev. 3 | ERROR FIXED | The official gun detects the angle of incidence in the TV (that's why doesn't work with LCD TV, because they don't reflex the infrarred beam) | APPROVED |
2009-08-01 12:45:56 | rev. 3 | ERROR FIXED | The official gun detects the angle of incidence in the TV (that's why doesn't work with LCD TV, because they don't reflex the infrarred beam) | APPROVED |
2009-09-09 13:39:45 | rev. 3 | INCORRECT | APPROVED | |
2011-10-28 18:49:26 | rev. 4 | ERROR FIXED | There is no pin 25 on the NES. The correct pinout is (for a standard female NES connector): 1: GND 5: Shot button 6: Light detection 7: +5V Also, it does not rely on the angle of incidende: the NES shows each target on the screen replaced by a white box for a frame. The gun receives the light intensity, and returns a value on pin 6 accordingly. If the NES reads "blank" when a certain target was blank and reads "black" when the others were blank, the it knows which target you shot to. | APPROVED |
Date | Content Revision |
Author | Comment |
---|---|---|---|
2008-09-09 13:30:58 | rev. 2 | james hack | |
2012-02-24 20:49:32 | rev. 4 |
Pinouts.ru > Pinout of NES Light Gun and layout of 25 pin D-SUB female connector |
may be incorrect |